Lifetramp: Designing a Marketplace for Career Exploration

    Role

    Principal Designer

    Responsibilities

    • Product & Design Leadership
    • Product Strategy & Vision
    • User Research & Testing
    • Growth Experiments

    Collaborated with

    Engineering
    Marketing
    Community
    Operations
    Media Partners
    👀

    TL;DR

    Co-founded Lifetramp, a mentorship platform that let people "test-drive" careers for a day (think Airbnb for jobs). Led product strategy, UX, and brand design while navigating hypergrowth, monetization challenges, and even a TV show partnership. Despite explosive traction, we couldn't secure sustainable funding—a hard but invaluable lesson in balancing vision, business, and user needs.

    Challenge & Approach

    80% of professionals feel stuck in careers but fear change risk. Challenge: Reduce commitment anxiety while enabling career exploration.

    Solution: "Airbnb for jobs"—low-commitment, high-trust marketplace for job shadowing and career test-drives.

    • Co-founder role: Product vision, end-to-end design, growth experiments, team scaling
    • Impact: 10K+ users, global press (Forbes, Fast Company), 2-season TV documentary with Planete+
    • Process: Concierge MVP → marketplace → monetization experiments → internationalization

    Evolution & Key Milestones

    MVP Validation

    Simple landing page generated thousands of signups and unexpected press coverage. Key insight: Users wanted local mentors and hands-on experiences ("Barista for a day" over theoretical shadowing).

    Concierge to Platform

    Manually matched 100+ pairs to stress-test trust and logistics before building tech. Added reviews, no-show penalties, and humanized profiles (Airbnb playbook).

    Monetization & Partnerships

    Tested corporate partnerships (Sephora, WizzAir), NGO donations, and paid experiences. Mixed results—corporate partnerships worked, but paid experiences hurt mentor retention.

    Cultural Impact

    Partnered with Planete+ for 2-season TV documentary showcasing user journeys, proving the concept's narrative power and cultural relevance.

    What Didn't Work & Key Learnings

    Business model reality

    Failed to align revenue with user behavior. Mission-driven communities are powerful but not automatically sustainable.

    Operational sustainability

    Manual community management became unsustainable. Traction outpaced capital despite investment.

    Core insight: Even brilliant UX can't compensate for a broken revenue model. Still proud of proving that radical career exploration is a universal need—and that design can make it tangible.